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| Tags: album art, dropouts, dualcore, peakmeter |
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No more dropouts using the peakmeter ?
I tested the peakmeter. In the past I had lots of dropouts in the music.
Now it seems to work without them. Maybe this is the reason of the (limited) dualcore support? Anyone had the same experiences? @Angry: If this is true it would be fine adding the peakmeter margins patch to your next build. Thanks. AF |
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May be related to this commit
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@druidfire217:
MP3s at VBR192 and VBR256 In the past this was impossible. And I used 2 bands of the graphic eq. If it's really possible to use the peakmeter I'll make a new WPS and test the battery performance. I think it will decrease the performance but: a real nice feature for the themes... |
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I've noticed something. In past when you use peakmeters, EQ or music+game, it causes dropouts in the music. But now when you load a lot on the CPU it doesn't cause dropouts in the music but it slows down the machine. I think this is the reason why we can use EQ or peakmeters now.
By the way I don't like this sometimes. Because when I play jewels with music, it is reeealy slow. |
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It has been discussed before, but what kazimserhan thinks is about right. Sometime near the beginning of december there were modifications made to the way Rockbox gives priority to the various threads (programs) that runs simultaneously. The scheduler now gives priority to the playback engine, so no skip unless you go really wild with the settings, but an UI that could become almost completely unresponsive.
I don't know how much the Kernel-on-cop patch (the famous 'dualcore' build) influences that, though.
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Histoire d'horreur, mémoire poreuse
Histoire d'honneur, mémoire porteuse - Loco Locass |
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I decided to test what Paul was talking about. Put on a really intensive EQ (all five bars at least over 1.0), set some music playing, and started playing breakout. The UI would be running really slow, and I would have problems with it recognizing buttons (until it rapidly caught up all at once). But I only had the music drop for about a second every song or two. This was playing a 256kbps at about -30 volume.
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